On Tue Oct 26 22:13:45 EDT 2010, [email protected] wrote: > For those people using 5c, I found a bug recently in the > conversion of ulong to float64. The bug is that it's not > implemented at all; instead 5c uses the long to float64 code, > so converting 0x80000000 produces -2^31 not 2^31. > This matters in _v2d, which uses it to convert vlong to float64. > If the low 32 bits of the vlong have the high bit set, > the conversion ends up off by 2^32. > > http://codereview.appspot.com/2726041 has a > straightforward but perhaps inefficient fix.
already reported here with fix: http://9fans.net/archive/2010/09/334 - erik
