On Tue Oct 26 22:13:45 EDT 2010, [email protected] wrote:
> For those people using 5c, I found a bug recently in the
> conversion of ulong to float64.  The bug is that it's not
> implemented at all; instead 5c uses the long to float64 code,
> so converting 0x80000000 produces -2^31 not 2^31.
> This matters in _v2d, which uses it to convert vlong to float64.
> If the low 32 bits of the vlong have the high bit set,
> the conversion ends up off by 2^32.
> 
> http://codereview.appspot.com/2726041 has a
> straightforward but perhaps inefficient fix.

already reported here with fix:

http://9fans.net/archive/2010/09/334

- erik

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