>Do you do completely asynch clunks or just the wait for the response?.

it uses `completely' async clunks, which is why it can be broken.

having the original process send the Tclunk and not wait
for the Rclunk is different. i think it was mentioned last time this
matter came up, and that's probably why i didn't pursue this discussion
further then, since that change is less of a problem. (at least, if you don't 
mind
close not returning an error from the clunk, but since the current 
implementations
suppress errors from clunk, it's a trickier position to sustain.)

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