One more deprecation away from being forced to redo devdraw in Cocoa or OpenGL.
On Feb 20, 2012, at 4:05 AM, Brian Vito wrote: > Has anyone tried running sam on Mountain Lion? Devdraw launches for > me, but just shows a blank window. > >
One more deprecation away from being forced to redo devdraw in Cocoa or OpenGL.
On Feb 20, 2012, at 4:05 AM, Brian Vito wrote: > Has anyone tried running sam on Mountain Lion? Devdraw launches for > me, but just shows a blank window. > >