thats basicly what we did too, plus that if dy <= 0, we 
split the scanline that fits in the display buffer and
recursively call unloadimage() on the rest instead of
failing.

the same thing is done with loadimage.

its just writememimage() wich uses a constant for the
chunksize because it doesnt have a bufsize negotiated
from 9p i/o unit by libdraw.

--
cinap

Reply via email to