Thanks again, I'm not very smart but a persistent person, so maybe I'll last thousand years trying until I'll master C and the source code but I will.
2012/4/27 John Floren <j...@jfloren.net> > Good luck! The kernel is pretty readable and small enough to really > sit down and know what all the files are doing. Be warned that some of > the C is going to be in Plan 9's particular idiom, but in general you > can learn good practices from it. If you want to learn about writing > Plan 9 programs in general, check out the stuff under /sys/src/cmd. > > John > > On Fri, Apr 27, 2012 at 1:42 PM, Isaac Cortés <isaac18...@gmail.com> > wrote: > > Thanks a lot to everyone, I'm planing (my english sucks too) to learn > about > > O.S. and C with this project, 'cause I'm kind of Hipster Student > > Informatic's > > > > > > 2012/4/27 John Floren <j...@jfloren.net> > >> > >> On Fri, Apr 27, 2012 at 1:25 PM, Lyndon Nerenberg <lyn...@orthanc.ca> > >> wrote: > >> > Download the installation image from the website, gunzip, mount the > >> > resulting ISO image, then look in <mountpoint>/sys/src. > >> > >> Easier option: grab > >> http://plan9.bell-labs.com/sources/extra/plan9.tar.bz2, untar it, look > >> under plan9/sys/src/9 for the kernel source. > >> > >> john > >> > > > > > > > > -- > > > > > > > > “But JavaSchools also fail to train the brains of kids to be adept, > agile, > > and flexible enough to do good software design (and I don’t mean OO > > “design”, where you spend countless hours rewriting your code to rejiggle > > your object hierarchy, or you fret about faux “problems” like has-a vs. > > is-a). You need training to think of things at multiple levels of > > abstraction simultaneously, and that kind of thinking is exactly what you > > need to design great software architecture.” > > > > > > > > > > -- *“But JavaSchools also fail to train the brains of kids to be adept, agile, and flexible enough to do good software design (and I don’t mean OO “design”, where you spend countless hours rewriting your code to rejiggle your object hierarchy, or you fret about faux “problems” like has-a vs. is-a). You need training to think of things at multiple levels of abstraction simultaneously, and that kind of thinking is exactly what you need to design great software architecture.” *