Thanks again, I'm not very smart but a persistent person, so maybe I'll last
thousand years trying until I'll master C and the source code but I will.

2012/4/27 John Floren <j...@jfloren.net>

> Good luck! The kernel is pretty readable and small enough to really
> sit down and know what all the files are doing. Be warned that some of
> the C is going to be in Plan 9's particular idiom, but in general you
> can learn good practices from it. If you want to learn about writing
> Plan 9 programs in general, check out the stuff under /sys/src/cmd.
>
> John
>
> On Fri, Apr 27, 2012 at 1:42 PM, Isaac Cortés <isaac18...@gmail.com>
> wrote:
> > Thanks a lot  to everyone, I'm planing (my english sucks too) to learn
> about
> > O.S. and C with this project, 'cause I'm kind of Hipster Student
> > Informatic's
> >
> >
> > 2012/4/27 John Floren <j...@jfloren.net>
> >>
> >> On Fri, Apr 27, 2012 at 1:25 PM, Lyndon Nerenberg <lyn...@orthanc.ca>
> >> wrote:
> >> > Download the installation image from the website, gunzip, mount the
> >> > resulting ISO image, then look in <mountpoint>/sys/src.
> >>
> >> Easier option: grab
> >> http://plan9.bell-labs.com/sources/extra/plan9.tar.bz2, untar it, look
> >> under plan9/sys/src/9 for the kernel source.
> >>
> >> john
> >>
> >
> >
> >
> > --
> >
> >
> >
> > “But JavaSchools also fail to train the brains of kids to be adept,
> agile,
> > and flexible enough to do good software design (and I don’t mean OO
> > “design”, where you spend countless hours rewriting your code to rejiggle
> > your object hierarchy, or you fret about faux “problems” like has-a vs.
> > is-a). You need training to think of things at multiple levels of
> > abstraction simultaneously, and that kind of thinking is exactly what you
> > need to design great software architecture.”
> >
> >
> >
> >
>
>


-- 



*“But JavaSchools also fail to train the brains of kids to be adept, agile,
and flexible enough to do good software design (and I don’t mean OO
“design”, where you spend countless hours rewriting your code to rejiggle
your object hierarchy, or you fret about faux “problems” like has-a vs.
is-a). You need training to think of things at multiple levels of
abstraction simultaneously, and that kind of thinking is exactly what you
need to design great software architecture.”



*

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