On Tue, Sep 4, 2018, at 11:51 AM, Lucio De Re wrote: > On 9/3/18, Ethan Gardener <[email protected]> wrote: > > On Mon, Sep 3, 2018, at 1:40 PM, Chris McGee wrote: > >> While the idea that many eyes makes bugs shallower seems to have failed > >> in the world of complex behemoth software it may work here. > > > > I think it worked for a while, but eventually complexity grew beyond even > > the many eyes approach. > > > Could even be that the many-eyes approach encouraged the complexity; > in fact, that could easily be the unintended consequence.
I suppose it made complexity seem less bad, for a while, but I was thinking economic factors likely drove it to get more complex. Also, I get the impression that some people just love complexity, but these days I'm not so sure. Complexity does have some real benefits.
