On Tue, Sep 4, 2018, at 11:51 AM, Lucio De Re wrote:
> On 9/3/18, Ethan Gardener <[email protected]> wrote:
> > On Mon, Sep 3, 2018, at 1:40 PM, Chris McGee wrote:
> >> While the idea that many eyes makes bugs shallower seems to have failed
> >> in the world of complex behemoth software it may work here.
> >
> > I think it worked for a while, but eventually complexity grew beyond even
> > the many eyes approach.
> >
> Could even be that the many-eyes approach encouraged the complexity;
> in fact, that could easily be the unintended consequence.

I suppose it made complexity seem less bad, for a while, but I was thinking 
economic factors likely drove it to get more complex.  Also, I get the 
impression that some people just love complexity, but these days I'm not so 
sure.  Complexity does have some real benefits.

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