Both ozinferno and guido do bounds checking.  It's not hard.
It chews a few cycles under emu but for guido it's just a
bucket of gates.

brucee

On 12/14/05, Charles Forsyth <[EMAIL PROTECTED]> wrote:
> > when Inferno is jitting, it doesn't
> > insert bounds checks on array references, so it can crash easily too.
>
> as it happens, we've added those checks.  ok, ok, they're currently wierdly 
> optional,
> and i'd need to check which jits have had them added so far,
> but probably the default will change once we've a better idea of the cost.
> it saves a lot of unpleasantness.

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