Both ozinferno and guido do bounds checking. It's not hard. It chews a few cycles under emu but for guido it's just a bucket of gates.
brucee On 12/14/05, Charles Forsyth <[EMAIL PROTECTED]> wrote: > > when Inferno is jitting, it doesn't > > insert bounds checks on array references, so it can crash easily too. > > as it happens, we've added those checks. ok, ok, they're currently wierdly > optional, > and i'd need to check which jits have had them added so far, > but probably the default will change once we've a better idea of the cost. > it saves a lot of unpleasantness.
