/* catch the bug */
struct x {
int botch:1;
};
fun(){
struct x x;
x.botch = 0;
x.botch = 1;
}
ok, what's the bug? anyone? I just found this out today. (no, I don't
use bitfields, but insane people do)
ron
/* catch the bug */
struct x {
int botch:1;
};
fun(){
struct x x;
x.botch = 0;
x.botch = 1;
}
ok, what's the bug? anyone? I just found this out today. (no, I don't
use bitfields, but insane people do)
ron