> By 3D design, do you mean 3D widgets? You might note that most > Plan 9 apps don't use widget toolkits (although libframe is sort > of like one), but libpanel (by Tom Duff, used by mothra) uses 3D > widgets, as does Inferno's Tk (although both are ugly by most > standards; I'm no fan).
I don't mean 3D widgets in particular. I don't even like the word widget. If they'd called it a gizmo it might have evolved differently.... I am not sure what I mean :-) Guess some sort of 3D UI. A way to deal with 3d objects. Things like Cocoa's (x)(-)(+) 3d buttons are pretty silly and you don't lose anything by flattening them. Eyecandy is not what I mean. To me design is more about function, not just making things non-ugly.
