> By 3D design, do you mean 3D widgets? You might note that most
> Plan 9 apps don't use widget toolkits (although libframe is sort
> of like one), but libpanel (by Tom Duff, used by mothra) uses 3D
> widgets, as does Inferno's Tk (although both are ugly by most
> standards; I'm no fan).

I don't mean 3D widgets in particular.  I don't even like the
word widget.  If they'd called it a gizmo it might have
evolved differently....

I am not sure what I mean :-)  Guess some sort of 3D UI.  A
way to deal with 3d objects.  Things like Cocoa's (x)(-)(+)
3d buttons are pretty silly and you don't lose anything by
flattening them.  Eyecandy is not what I mean.  To me design
is more about function, not just making things non-ugly.

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