On 8/2/07, Kris Maglione <[EMAIL PROTECTED]> wrote:
> On Thu, Aug 02, 2007 at 08:38:11AM -0700, Jack Johnson wrote:
> >On 8/2/07, Uriel <[EMAIL PROTECTED]> wrote:
> >> Brucee did an Inferno port to the Play Station 2, a port to the PSP
> >> might be nice also. Of course, there is the question of why bother
> >> porting Plan 9 when you could port Inferno instead (and more easily).
> >
> >On that front, something I haven't tried or looked into, is there any
> >way to get drawterm functionality from an Inferno client?
>
> /n/sources/contrib/rog/infauth

further to that, i recently spent a little time getting this going on
a recent vanilla inferno distribution, and realised that it's probably more
involved than it should be, and it lacked one or two pieces that i'd
put together in the meantime. i've put those in, but some more documentation
would probably be useful. i think forsyth might put some bits of it into the
distribution, which would be nice, but as he's as busy as usual, i don't
expect that any time soon.

using inferno as a drawterm means that you can have a
non-graphical shell window (local mouse interaction and editing, remote
commands) which is useful when connecting through higher
latency connections. i wouldn't be without it.

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