1. Changed fl_BlockLayout::debugFlashing() to use UT_usleep instead of usleep 2. Added UT_usleep macro for Win32 3. Added UT_usleep #defines for BeOS, QNX and Unix Compiles clean on Win32 and Linux. If I broke QNX or BeOS feel free to yell at me. Somebody please make sure I didn't screw up the basic debug-flashing functionality on Unix as well. :) -T
- RE: commit - Added UT_usleep macros/defines Thomas Briggs
- RE: commit - Added UT_usleep macros/defines WJCarpenter
