Now all platforms agree on UT_DEBUGMSG syntax -- the backslash-n gets added 
when you write the macro.  

Anyone who prefers things the other way around (having the _UT_OutputMessage 
implementations all add the backslash-n instead) should feel free to 
implement it -- so long as you're also willing to change all 547 spots where 
this macro currently gets used.  

I wasn't.  :-)

  M src/af/util/beos/ut_debugmsg.cpp
  M src/af/util/unix/ut_debugmsg.cpp
  M src/text/fmt/xp/fl_DocLayout.cpp
  M src/wp/ap/xp/ap_EditMethods.cpp
  M src/wp/ap/xp/ap_Menu_Functions.cpp

Previously, Be and Unix output usually came out double-spaced, and Win32 
occasionally generated runons.  Making the change this way was quick and 
easy.  

Enjoy!

Paul





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