Now all platforms agree on UT_DEBUGMSG syntax -- the backslash-n gets added when you write the macro. Anyone who prefers things the other way around (having the _UT_OutputMessage implementations all add the backslash-n instead) should feel free to implement it -- so long as you're also willing to change all 547 spots where this macro currently gets used. I wasn't. :-) M src/af/util/beos/ut_debugmsg.cpp M src/af/util/unix/ut_debugmsg.cpp M src/text/fmt/xp/fl_DocLayout.cpp M src/wp/ap/xp/ap_EditMethods.cpp M src/wp/ap/xp/ap_Menu_Functions.cpp Previously, Be and Unix output usually came out double-spaced, and Win32 occasionally generated runons. Making the change this way was quick and easy. Enjoy! Paul
