At 1:15 PM -0400 9/17/00, Dom Lachowicz wrote:
>However, you may want to use libart to render text on the
>GdkDrawable. This is totally cool with me. I think that this may be
>preferrable actually.
>
Libart has no support for text - just vector objects.
Related projects (like librsvg) uses FreeType2 to provide text
services into a libart "bitmap".
Leonard
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