Having considered the various issues raised in the discussion over the past few days, I would like to start pretty much immediately working on integrating Pango into the bidi layout engine. Over the next 3 month I should have a reasonable amount of time to do this, and I expect that by the end of July I should be able to get the Unix build working with Pango. After that the time I will be able to dedicate to AW will be very limited, but by then most of the platform-specific work should do with making the Pango library available on the individual platforms.
Just to outline how I envisage it: most of the code will be XP, and mostly limited to the drawing routines in fp_TextRun and to gr_Graphics classs. Everything to do with Pango will be inside #ifdef WITH_PANGO blocks, and will only affect the bidi build (so interference with Martin's work on the layout classes should be fairly minimal). Tomas
