Having considered the various issues raised in the discussion over 
the past few days, I would like to start pretty much immediately 
working on integrating Pango into the bidi layout engine. Over the 
next 3 month I should have a reasonable amount of time to do this, 
and I expect that by the end of July I should be able to get the Unix 
build working with Pango. After that the time I will be able to 
dedicate to AW will be very limited, but by then most of the 
platform-specific work should do with making the Pango library 
available on the individual platforms.

Just to outline how I envisage it: most of the code will be XP, and 
mostly limited to the drawing routines in fp_TextRun and to 
gr_Graphics classs. Everything to do with Pango will be inside 
#ifdef WITH_PANGO blocks, and will only affect the bidi build (so 
interference with Martin's work on the layout classes should be 
fairly minimal).

Tomas

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