Just committing some stuff sitting in my tree, these are the
changes I made so AbiGimp compiles [and worked] on Windows.
Feel free to revert (or ask me to) if you don't like them;
they are just here in case someone else wants to use them.
I don't plan on doing any further work on AbiGimp, as AbiPaint
replaces its functionality on Windows, and moves the platform
specific code out into separate files.  [AbiGimp was of course
its primary parent, and a large chunk of the code is still the
same as AbiGimp, so in theory it should work where AbiGimp
does.]  (For those curious or don't recall, AbiGimp was
originally Unix based and AbiPaint the original Windows version,
however at some point I compiled them both for Windows and have
tried to retain/add back the Unix support in AbiPaint.)

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my changes that allow building on Windows as well


Just the changes in my tree, which I suppose fix something.
I noticed some changes I made to the AbiCapi version of AbiPaint haven't
been propagated to the normal plugin version, I'll try to do that
sometime soon.  [there's an assumption about using the image context menu]

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minor correction to indicate building DLL or so

Jeremy Davis
[EMAIL PROTECTED]

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