Good comments. the Nokia and openmoko platforms might have an edge in this respect (buildi off of the Linux port). As for "camera on the wrong side", an add-on prism extension could solve that, as the expense of making the unit less physically elegant...
Douglas Kosovic wrote: > Brad Knowles wrote: > >> R. P. C. Rodgers wrote: >> >>> Had ASKLEPiOS not been shut down (prompting my departure >>> from NLM), trying a port as much as possible of AG to the latest >>> iPhone would certainly have been on our TODO list. There must be >>> others out there now with this on their minds. Anyone done a >>> feasability analysis yet? I'd love to hear from you if so... >> >> Well, one problem you'd have is that the iPhone camera faces the >> wrong way, so you wouldn't be able to participate in a bi-directional >> video chat, although you could passively listen/watch video from >> other sources. >> >> Given that there is already a Mac OS X port for AG, it shouldn't be >> hard to get it to work on the iPhone, which uses most of the same >> source code for the OS. > > I don't think the existing MacOS X AG port will be of much use at the > moment on an iPhone port. If I'm not mistaken, the iPhone only > supports Cocoa and not the legacy MacOS/MacOS X Carbon API, so > wxPython (used by the AGTk GUI) and Tcl/Tk (used by vic & rat) would > first need to be ported to Cocoa. > > > Doug > >