Good comments.  the Nokia and openmoko platforms might have an edge in 
this respect
(buildi off of the Linux port).
As for "camera on the wrong side", an add-on prism extension could solve 
that, as the
expense of making the unit less physically elegant...

Douglas Kosovic wrote:
> Brad Knowles wrote:
>
>> R. P. C. Rodgers wrote:
>>
>>>             Had ASKLEPiOS not been shut down (prompting my departure 
>>> from NLM), trying a port as much as possible of AG to the latest 
>>> iPhone would certainly have been on our TODO list.  There must be 
>>> others out there now with this on their minds.  Anyone done a 
>>> feasability analysis yet? I'd love to hear from you if so...
>>
>> Well, one problem you'd have is that the iPhone camera faces the 
>> wrong way, so you wouldn't be able to participate in a bi-directional 
>> video chat, although you could passively listen/watch video from 
>> other sources.
>>
>> Given that there is already a Mac OS X port for AG, it shouldn't be 
>> hard to get it to work on the iPhone, which uses most of the same 
>> source code for the OS.
>
> I don't think the existing MacOS X AG port will be of much use at the 
> moment on an iPhone port. If I'm not mistaken, the iPhone only 
> supports Cocoa and not the legacy MacOS/MacOS X Carbon API, so 
> wxPython (used by the AGTk GUI) and Tcl/Tk (used by vic & rat) would 
> first need to be ported to Cocoa.
>
>
> Doug
>
>

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