$error:=Call 4D method("my_email")
But you can just write:
my_email
and that will work.
This is an incredibly common misconception, which in a way is my fault. In 3.0b16 I have made this explicitly clear in the documentation for "call 4d method".
Is the misconception that you have to use Call 4D Method, or has something changed in the 3.0b16 that prevents direct 4D project method calls from within a4D?
The misconception is that you have to use "call 4d method" instead of just making the method call directly as one would in 4D. This is documented elsewhere in the "Interpreter" chapter, in the section "Calling 4D Methods": "you can call any 4D method within Active4D using the exact same syntax you would within 4D."
Regards,
Aparajita Victory-Heart Productions [EMAIL PROTECTED] www.aparajitaworld.com
"If you dare to fail, you are bound to succeed." - Sri Chinmoy | www.srichinmoylibrary.com
