Anyone else have any comments on not using "web_decoy" but instead pointing to the actual web folder?
If you point to a real web folder, you have problems because On Web Connection will not be called -- 4D will serve the file directly.
To get around this with 4D's web server you either have to prepend _every_ Active4D path with /4dcgi, or you have to:
- Prepend a fake directory to the path of Active4D files, which will cause On Web Connection to be called
- Put code in the On Request handler in Active4D.a4l that removes the fake directory
That should do it. I haven't tested this solution but in theory it should work.
Regards,
Aparajita Victory-Heart Productions [EMAIL PROTECTED] www.aparajitaworld.com
"If you dare to fail, you are bound to succeed." - Sri Chinmoy | www.srichinmoylibrary.com
