Jeff,

According to the docs Active4D will look for the key file in two places:

1. The same directory as the Active4D plugin

2. The System:Preferences folder on MacOS 9, the <User>/Library/ Preferences folder on Mac OS X, the Windows directory on Windows 95/98/XP, the directory on Windows NT/2000.


So you could try no. 2 to get round your problem.

HTH

James.

On 1 Jun 2005, at 06:09, Jeff Edwards wrote:

I seem to be getting an error when i place the Active 4D key (the license) in my Mac4dx folder when I run my structure using 4D developer.

The error reads: "An attempt has been made to read or write beyond the end of a file . . {the Active 4D key path} The document cannot be opened"

I have seen this sort of error when I have left a .sit file in the mac4dx directory by mistake (after compressing a plugin to send).

The error comes when 4D is loading the plugins and comes across the Active 4D key that it does not recognize as a plugin.

The error however is not manifest when using the same structure in Client/Server mode.

Can anyone help me know where I should place the active 4d key so that it will work but not generate the above error?

I use OSX 10.3.9 and 4D 2003.6

Thanks for your help,

Jeff Edwards

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