Douglas von Roeder wrote:
Is it safe to call a plug-in from A4D?
Doug,
You'll need to wrap the call in 4D code. Your 4D method will need to
handle any potential plug-in errors, and pass those back to Active4D so
you can handle them there.
Out of curiosity which plug-in(s) do you want to call?
best,
-- Brad Perkins
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