Douglas von Roeder wrote:
Is it safe to call a plug-in from A4D?

Doug,

You'll need to wrap the call in 4D code. Your 4D method will need to handle any potential plug-in errors, and pass those back to Active4D so you can handle them there.

Out of curiosity which plug-in(s) do you want to call?

best,

-- Brad Perkins
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