I have used 'includes' heavily in a large project a long time ago. It essentially worked for me as a poor-man's module function.
That said, even on a 1.4GHz PIII server, with 40 C/S users and 60 A4D users, performance was stunning. Then we upgraded to to a dual 3GHz Xeon.. along with an upgrade of the WAN from T1 to a fractional T3, and some profiling functions I had built-in proved that the bandwidth was the culprit- rendering of long complex pages tripled. The key to performance was running Active4D on the server, where all queries were hitting the disk directly. Since this was in v2003, there was no Client-option for the web-server. In all, a prototype system went into production very quickly, with no optimizations. Active4D really rocks! (Aparajita, you know the project I'm talking about :) --- Peter Jakobsson <[EMAIL PROTECTED]> wrote: > > On 22 Jan 2008, at 15:00, Aparajita Fishman wrote: > > > I usually stay away from doing includes in a loop. In > such cases I > > tend to put the code in a library method. sincerely, mehboob alam "My interest is in the future because I am going to spend the rest of my life there." - Charles Kettering _______________________________________________ Active4D-dev mailing list [email protected] http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/
