On Jun 6, 2011, at 12:53 AM, Aparajita Fishman wrote: >> I think there is a problem in the for each string version of for each when >> you modify the content of the string with [[]] > > I should have made it clear in the docs that you should not modify the object > you are iterating within a for each loop. If you need to modify the object, > use a simple for loop.
Maybe you should just remove the optional index from v11+ since it serves no purpose and is zero based instead of 1 based. That way if there was code written in 4.x that did modify the string, it would blow up. I'll point out that even using a for loop, you'd better be careful using [[]]. I was replacing certain characters within a quoted json string with a high ascii value ( replace colon with char(251). Not sure what unicode did with that, but I would get strange results with certain codes on my replace with the * operator, following a required how many - if you need the code option. I tried 2 byte codes (1000) and low ascii (31) and would run into conditions that seemed to put the replacements at the end of the string instead of the index. I finally just gave up and just looped through the text and created a character by character copy with the replacement codes when needed. Just proves again what a crappy language and db 4D is (IMHO). I pity those who have to use it. Steve Alex _______________________________________________ Active4D-dev mailing list Active4D-dev@aparajitaworld.com http://mailman.aparajitaworld.com/mailman/listinfo/active4d-dev Archives: http://mailman.aparajitaworld.com/archive/active4d-dev/