Thanks a lot. > Active4D is trying to tell you that the Sum command is not implemented in > Active4D. Remember that Active4D does not directly implement every 4D command. > There is a list of implemented 4D commands in the docs.
I suspected this already, when I've browsed the list and didn't find the command. I've just wondered, why you didn't implement it neither as direct 4D command nor as an A4D command. It is one of the commands I use regularly in 4D. > 4D commands that are not implemented within Active4D can in many cases be > executed with the 'execute in 4d' command. Didn't remember the 'execute in 4d' command. I assume I can do my own sum command by putting this inside a A4D method called "sum" with the object as the parameter either as pointer or it's name as string. Peter _______________________________________________ Active4D-dev mailing list [email protected] http://list.aparajitaworld.com/listinfo/active4d-dev Archives: http://active4d-nabble.aparajitaworld.com/
