> There is no 4D process reported, that consumes the cpu to that extend, so I
> assume it is the Active4D plugin. When I pull down a 4D menu on the client > (which actually freezes the client thanks to old carbon code in 4D), the cpu > load on the server goes down to normal. Sounds like it has something to do with the communication between client<->server for the console and/or session monitor. What happens if you set $ioDebug->:=False in A4D_DebugInitHook? Regards, Aparajita www.aparajitaworld.com "If you dare to fail, you are bound to succeed." - Sri Chinmoy | www.srichinmoy.org _______________________________________________ Active4D-dev mailing list [email protected] http://list.aparajitaworld.com/listinfo/active4d-dev Archives: http://active4d-nabble.aparajitaworld.com/
