> We'd all prefer to use a version of 4D that is fixed, but in this case the 
> workaround (falling back to WEB SEND BLOB) is perfectly acceptable. For many 
> years the Active4D shell did not use WEB SEND RAW DATA at all.

Ok, it’s working with the WEB SEND BLOB now once I bring my custom code up to 
date with the 6.1 shell code.

Many thanks for templating this workaround for us. That’s saved me days of "is 
this a bug or a feature” type head scratching.

Peter

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