Still the case. Will probably always be the case. All the best,
- Aparajita > On Mar 5, 2018, at 2:18 PM, Tony Pollard <[email protected]> wrote: > > Aparajita has said (in 2016): > > "if you call 4D methods from Active4D, be sure that those methods, or any > methods those methods might call, are not preemptive.” > > Is that still the case? I can’t see anything in the Release Notes? > > Thanks, > > Tony Pollard > Another Dimension > > > _______________________________________________ > Active4D-dev mailing list > [email protected] > http://list.aparajitaworld.com/listinfo/active4d-dev > Archives: http://active4d-nabble.aparajitaworld.com/ _______________________________________________ Active4D-dev mailing list [email protected] http://list.aparajitaworld.com/listinfo/active4d-dev Archives: http://active4d-nabble.aparajitaworld.com/
