The suggestion I'm leaning twoards is to simply spawn many consumer threads so 
that if some go into a "waiting" state for a redelivery, the over-all queue 
will keep processing. However, I see some problems with this model that I'm not 
sure how to solve. Namely, I'm not sure how to create multiple consumers with 
sessionTransacted = true.

 

Perhaps this is a Spring issue and not an ActiveMQ one. My testing so far shows 
that the DefaultMessageListenerContainer settings sessionTransacted = true and 
concurrentConsumers > 1 are somewhat mutually exclusive. It seems that when the 
session is transacted, there is effectively only one consumer. Other consumer 
threads are spawned, but only one is allowed to enter the onMessage() block at 
once. Maybe the confusion is on my part; it seems that sessionTransacted is 
treating the entire queue as transacted, when my real goal is to have the 
individual messages be transacted. 

 

If I could implement transacted messages with a configurable number of 
consumers, that would help somewhat. But I would still be worried about a high 
volume of redelivery messages choking out ones that would be successful on the 
first run. I could easily fill 100 consumer threads with redelivery attempts 
when there are thousands of messages queued that could be delivered on the 
first shot. My initial design was to do redelivery on 1/5/15 minute cycles, 
which would make this even more likely.

 

If I cannot use sessionTransacted, then I will have to fall back to 
untransacted messages, at which point I can't use a redelivery policy at all 
(they only go into effect on a rollback). I would implement a queue for each 
redelivery attempt (maybe 2 or 3 of them), and simply put a Thread.Sleep(x) as 
the first step in each onMessage() processor to do the redelivery delay.

 

The deeper I go down that path, the more it seems like ActiveMQ is not the 
right tool for the job. Either that, or I'm not understanding something; which 
is entirely possible. 

 

   -Chase


 

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-----Original Message-----
From:James Strachan [EMAIL PROTECTED] 
To: "activemq-users@geronimo.apache.org" <activemq-users@geronimo.apache.org>;
Sent: Dec 8, 2006 05:03:44 AM
Subject: Re: uncommitted transactions preventing queue processing

On 7 Dec 2006 16:52:42 -0500, Chase Seibert wrote: 
> 
> *** Caveat: We are in the process of implementing our first ActiveMQ project, 
> and we may be missing some basic configuration. *** 
> 
> 
> Our research shows that with ActiveMQ, transacted messages queued after the 
> currently processing message will not get dequeued until that first 
> transaction is committed. 

Yes. The current message must be processed & replayed until its replay 
counter is reached on which time its then failed back to the broker 

> This remains true even if the current transacted message has failed once and 
> is pending redelivery. No other messages are processed until the first 
> redelivery is successful, or the maximumRedeliveries threshold is reached. 

Yes. If this were not the case then queue ordering would be broken as 
soon as a redelivery occurs. 


> Our scenario involves transacted messages that do not necessarily need to be 
> processed in the order they were inserted onto the queue. In other words, if 
> a message listener throws an exception on a particular message, we still want 
> the messages behind that one to get processed immediately. 

Either set a prefetch value of 1 (so no consumer gets more than one 
message at once) or set the maximum redeliveries to 1 to avoid a bad 
message blocking the next one behind. But if you don't care about 
order - why not just run lots of consumers so its not a big deal if 
one consumer replays a bad message a few times? 


> The explanation on that issue was that ActiveMQ preserves the order of the 
> queue. In this case, subsequent messages cannot be processed until a previous 
> one is committed in order to maintain the message order. In contacting the 
> poster of that issue, the resolution was to use a secondary queue to 
> reprocess failures. 

So a message that fails to be processed correctly is replayed a 
configurable number of times until it is processed correctly - if it 
fails to be processed correctly after all the redelivery attempts its 
placed on a dead letter queue for processing later on. You don't 
really need to put your own secondary queue system in place. 


-- 

James 
------- 
http://radio.weblogs.com/0112098/ 


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