Comment #4 on issue 256 by [email protected]: [patch] decrease
resident memory usage.
http://code.google.com/p/address-sanitizer/issues/detail?id=256
I didn't expect the resident set size to differ in this bench since my
patch only affects large allocations, not small ones.
AFAICT, the FlushUneededShadowMemory() is called for unmaps only. My patch
catches every single unpoising.
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