Comment #4 on issue 256 by [email protected]: [patch] decrease resident memory usage.
http://code.google.com/p/address-sanitizer/issues/detail?id=256

I didn't expect the resident set size to differ in this bench since my patch only affects large allocations, not small ones.

AFAICT, the FlushUneededShadowMemory() is called for unmaps only. My patch catches every single unpoising.

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