After some trial and error, I have the first small success to report. I've managed to compile a working version of v0.3 under windows, with everything working except NLS. Adding that shouldn't be a big problem, just another few libs to compile.
I have documented the stuff in a README.Win32 file, which is now part of v0.3 and can be found in CVS: http://cvs.savannah.nongnu.org/viewcvs/adonthell-0.3/README.Win32?rev=1.1&root=adonthell One issue I have (although it is not really a show-stopper) is that most libraries I've created so far are named cyg*.dll, even though they do not depend on cygwin. For some reason, this does not happen with SDL.dll, so I might be able to figure something out from its build scripts to help me fix that. Also I didn't manage to build a dll for Freetype, so that is statically linked at present. That's not too bad, I guess. So over the following days, I'd like to get gettext (and iconv, etc) compiled to enable NLS, then try to build adonthell 0.4. Once that works reliable, I'll add GTK+ and compile our tools (dlgedit, for the moment). If all that is done and documented, it should be possible to develop on Linux, OSX and Windows. Whether we continue using autotools or something like cmake shouldn't really matter then, if all the required libs and headers are present in the environment. Kai P.S. I might also release the 0.3.4 win32 build once I'm satisfied that stuff works as expected. But I'm not in too much a hurry with that. _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel