Hi everyone, Just a little inquiry to know where we are going with CMake exactly. The project is now able to *compile*, but that is not sufficient. I've started working on the SDL-GL gfx backend, and I had to revert to autohell for my tests. Not a big deal for now, however.
Still, it'd be interesting to list what is missing before we can consider cmake as ready for "production". I've been noticing the following things: - Dynamically-loaded libraries are named libsomething.so instead of something.so (e.g. libsdl.so instead of sdl.so), - Python wrappers are not installed, - Versions of installed libraries/tools should be checked by cmake. Please complete this list, I'm pretty sure there are plenty of others (esp. for OSX/Windows targets) I'm excited about cmake, so maybe I can look at these issues and try to fix them, for my cmake culture. However, if Joel is still working on it, I'd rather let him do and learn by watching the final result. ;) Alex. _______________________________________________ Adonthell-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/adonthell-devel
