On Fri, Nov 27, 2009 at 7:41 PM, Kai Sterker <kai.ster...@gmail.com> wrote:
> If you followed the committs, you've probably noticed last weeks work > that fixed the most critical mapedit issues, leaving only a problem > concerning character schedule scripts. I hope I can address this over > the weekend. Done a bit of work, but gave up frustrated because I couldn't manage to have the possible placeable states show up in a combobox ;-). Not sure what the issue is, GTK, glade, I or a combination of the three. Maybe I can try and figure it out during the week, or somebody can have a look at the code in tools/src/mapedit/gui_entity_dialog.cc around line 197 and tell me what's wrong :-). Anyway, once things are working as expected, mapedit will allow to: * set the initial state of an object * pick character ids from a list of known NPCs * set character schedule and schedule arguments GUI is ready for all of that, but barely any logic is in place yet, because of the obstacle I ran into. Kai _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel