On 2016-07-16 at 22:45:14 +0200, Kai Sterker wrote: > It's an issue with the font we use in Waste's Edge. It's license is unclear > (and the author couldn't be contacted), so it was dropped from the Debian > package. So right now it falls back to a simple bitmap font that is ASCII > only.
ASCII only and quite ugly / not very easily readable, IMHO I've also (re-)played the version available in debian, btw, as soon as it was available; I've started doing so with the idea to find issues etc. but ended up thinking just of the story (and I had already played it in the past). Will play again in a more QA state of mind :) > I am currently looking for a different font to use. I will need to test a > few and see how they feel, but one hot candidate is Cardo ( > https://fonts.google.com/specimen/Cardo), which is (a) under the OFL, (b) > contains a quite large subset of Unicode and (c) seems quite suitable for > lengthy text. reading the description of Cardo “Cardo is a large Unicode font specifically designed for the needs of classicists, Biblical scholars, medievalists, and linguists” made me think of junicode_, which has been designed mostly for medievalists, covers quite a bit of (latin-based) unicode and has the advantage of being already available in debian. .. _junicode: http://junicode.sourceforge.net/ -- Elena ``of Valhalla'' _______________________________________________ Adonthell-general mailing list Adonthell-general@nongnu.org https://lists.nongnu.org/mailman/listinfo/adonthell-general