Does this skeleton code look like a good start for a ECC patterned class
design? I was thinking of dropping the Engine and just putting the Object
management methods into the Collection object. Comments and ideas
welcomed...
Francesco
namespace pr2002.DataDesign
{
public interface IBusinessObject : IDisposable
{
}
class Person : IBusinessObject
{
public void Dispose()
{
}
}
public interface IBusinessObjectCollection : IDisposable
{
}
class PersonCollection : System.Collections.CollectionBase,
IBusinessObjectCollection
{
public void Dispose()
{
}
}
public interface IBusinessObjectEngine : IDisposable
{
}
class PersonEngine : IBusinessObjectEngine
{
public void Dispose()
{
}
}
} // end DataDesign Namespace
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