Got asked for more details.

If you look at the latest docs on FileStream.BeginRead it says ...

By default, FileStream opens the operating system handle synchronously. In Windows, 
this slows down asynchronous methods. If asynchronous methods are used, use the 
FileStream(IntPtr, FileAccess, Boolean, Int32, Boolean) constructor.

This implies that the IntPtr needs to be a file handle from a call to CreateFile where 
the FILE_FLAG_OVERLAPPED was specified.  Looks like the current implementation 
defaults to async requests (ie FileStream.BeginRead) occuring in the thread pool via 
blocking calls to the file handle.  I would prefer to have my async operations fire 
through an IO completion port, like the socket implementation.  Usually more efficient 
if done this way.


John Davis <[EMAIL PROTECTED]> wrote:
Is it possible to get the IntPtr file handle for this call without doing interop?


[C#]public FileStream( IntPtr handle, FileAccess access, bool ownsHandle, int 
bufferSize, bool isAsync);



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