I'm only really interested in the coloring and positioning of characters and
the different screen regions.  There will be no mouse input (will just
ignore them completely) and there will only be minimal keyboard input.  It's
not big job to implement all this myself I just didn't want to reinvent the
wheel.  Thanks everyone...

-Pete

On Fri, Sep 12, 2008 at 11:38 AM, Peter Ritchie <
[EMAIL PROTECTED]> wrote:

> What particular part of ncurses are you looking for?  Do you need mouse
> input, do you want simply colour and positioning, are you looking for
> windowing, etc.?
>
>
> I you're only looking for positioning and colour, do
> Console.SetCursorPosition(), Console.BackgroundColor,
> Console.ForegroundColor not do what you want (besides the background
> bitmap, which I don't think is possible in a .NET console)?
>
> Yes, you don't get handy functions like mvaddch, but they'd be simple to
> implement:
>
> public static void mvaddch(int x, int y, char c)
> {
>  Console.SetCursorPosition(x,y);
>  Console.Write(c);
> }
>
> Given the complete lack of object-orientation in the curses API (like
> member overloading), I think writing an ncurses API in .NET would be
> anachronistic and writing similar functionality to make full use of OO
> would be a better endeavour (which may be why it hasn't been done).
>
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