Charlie and David, Thanks for answering. I think I do not give a good
explanation of the problem. Sorry for my english.
I want a descendant of TTreeView that have a button within itself (in
its display area). 
In my first message I said "When TTReeView Scroll, the button Scroll
too". Its not exactly true. The button seems to scroll, but if I call
Repaint, the button is still there, equidistant from the top edge.
How can I make the button does not move from there And it does not
"blink"? There is a message that I can capture to repaint Button? Any
other idea?

All of this explanation is about the code that I put in my first message: 
Button.Parent := TreeView 

Thanks very much



--- David Smith <djsmith_1...@...> wrote:
>
> What happens when you make the buttons parent the Treeview?
>  
> Dave
> 
> --- On Mon, 1/5/09, Charlie Chambers <chambers...@...> wrote:
> 
> From: Charlie Chambers <chambers...@...>
> Subject: Re: [advanced_delphi] Subcomponent of 
> TWincontrol scroll too...
> To: advanced_delphi@yahoogroups.com
> Date: Monday, January 5, 2009, 10:01 AM
> 
> 
> 
> Have a look at the anchors property on the TButton
>  
> Cheers,
> Charlie
>  
> 
> ----- Original Message ----- 
> From: neomavez 
> To: advanced_delphi@ yahoogroups. com 
> Sent: Monday, January 05, 2009 11:50 AM
> Subject: [advanced_delphi] Subcomponent of TWincontrol scroll too...
> 
> 
> I need to make a component that descends from TTreeView. I 
> want to add a button as subcomponent.
> 
> constructor TMyTree.Create( AOwner: TComponent);
> begin
> inherited;
> 
> bt := TButton.Create( Self) ;
> bt.Parent := Self ;
> btAll.SetSubCompone nt(True) ;
> 
> btAll.Height := x ;
> etc, etc etc
> 
> end;
> 
> Everything works perfect, but when TTReeView Scroll, 
> the button Scroll
> too. I would like to remain equidistant from the top edge.
> How should I deal with this problem? The Button Parent should 
> be the same Parent of "Self" (i.e. the Form) ?
> I would thank you very much for a little clue to continue. 
> I hope you understand my english.
> 
> TIA
>


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