One idea is to bundle a package of tools and example scripts
much like what used to be called KPL for Kids Programming Language.
by Microsoft, now called Phrogram, I think.  Making Perl
more accessible and fun for newbies, and kids.

One of the comments mentioned developing more Games with Perl.
One of my pipe dreams is to be able to use Perl, instead of or as well as 
Python,
to program and control Blender 3D and its game engine.

-- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--
Wayne A. Haufler
Senior Software Engineer (SE)
In Space Shuttle Program (SSP)
Backup Flight System (BFS) 
Displays & Controls Requirements Analyst
Boeing, NASA Systems, Houston
Voice:  281-226-8626 , Cubicle: 3D58
E-mail: [EMAIL PROTECTED]
Skills :  Perl,Unix,C,C++,SQL,QNX,GUI 

(Disclaimer: The comments and opinions expressed are my own and do not 
represent the view of  Boeing, United Space Alliance, JSC, or NASA.)



-----Original Message-----
From: Henning Michael Møller Just [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, May 06, 2008 1:30 AM
To: Andy Lester; [email protected]
Subject: RE: Decentralize, diversify and colonize

An intelligent collection of thoughts, definitely. The "colonize" section 
reminded me of something that I heard at work: "Well, we need to continue using 
Perl, otherwise we'd be f*****!" I know that's viewing the power of Perl from 
the other side, but with a small development department you really can't have a 
better tool than the Perl programming language.

That's my 50 ører (http://en.wikipedia.org/wiki/%C3%98re ;-)

/Henning


-----Original Message-----
From: Andy Lester [mailto:[EMAIL PROTECTED]
Sent: Tuesday, May 06, 2008 8:06 AM
To: [email protected]
Subject: Decentralize, diversify and colonize

I've collected many of my thoughts on how Perl needs to move forward.

http://perlbuzz.com/2008/05/perl-decentralize-diversify-colonize.html

xoxo,
Andy


--
Andy Lester => [EMAIL PROTECTED] => www.petdance.com => AIM:petdance




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