One idea is to bundle a package of tools and example scripts much like what used to be called KPL for Kids Programming Language. by Microsoft, now called Phrogram, I think. Making Perl more accessible and fun for newbies, and kids.
One of the comments mentioned developing more Games with Perl. One of my pipe dreams is to be able to use Perl, instead of or as well as Python, to program and control Blender 3D and its game engine. -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-- Wayne A. Haufler Senior Software Engineer (SE) In Space Shuttle Program (SSP) Backup Flight System (BFS) Displays & Controls Requirements Analyst Boeing, NASA Systems, Houston Voice: 281-226-8626 , Cubicle: 3D58 E-mail: [EMAIL PROTECTED] Skills : Perl,Unix,C,C++,SQL,QNX,GUI (Disclaimer: The comments and opinions expressed are my own and do not represent the view of Boeing, United Space Alliance, JSC, or NASA.) -----Original Message----- From: Henning Michael Møller Just [mailto:[EMAIL PROTECTED] Sent: Tuesday, May 06, 2008 1:30 AM To: Andy Lester; [email protected] Subject: RE: Decentralize, diversify and colonize An intelligent collection of thoughts, definitely. The "colonize" section reminded me of something that I heard at work: "Well, we need to continue using Perl, otherwise we'd be f*****!" I know that's viewing the power of Perl from the other side, but with a small development department you really can't have a better tool than the Perl programming language. That's my 50 ører (http://en.wikipedia.org/wiki/%C3%98re ;-) /Henning -----Original Message----- From: Andy Lester [mailto:[EMAIL PROTECTED] Sent: Tuesday, May 06, 2008 8:06 AM To: [email protected] Subject: Decentralize, diversify and colonize I've collected many of my thoughts on how Perl needs to move forward. http://perlbuzz.com/2008/05/perl-decentralize-diversify-colonize.html xoxo, Andy -- Andy Lester => [EMAIL PROTECTED] => www.petdance.com => AIM:petdance
