For many years ,I sculptured toys that sold by the millions and were enjoyed for a very short time. Great job,but little else. But i also sculptured for my pleasure, with as much judgment of longevity instill in my work as I think I know. Nothing else matters.

mando

On Nov 2, 2008, at 4:52 PM, Michael Brady wrote:

Previously, I have stated that I believe that an essential quality of a work of art is the fact that it does not have to satisfy external judgments of truth. Art is a fiction, it doesn't have to be that way. A woman can have a green strip in the middle of her face, a goat-man can play a wooden pipe, human figures can fly with large wings, etc.

Another absolutely critical part of a work of art is its limit, its finitude. A work of art *ends*, whether at the frame or the pedestal or the footlights. It ends in space and in time. Life goes on endlessly in our spatial-temporal continuum. When Shane rides off into the distance, the movie ends, but when anyone else rides off into the distance, he keeps riding, the people in the town do something else, and life continues.

When Aristotle described the three parts of a drama, namely, the beginning, middle, and end, he could do so because plays were limited in time and space, which allowed him to mark out those components of them.

Aesthetic attributes--the so-called experience, the rules and guiding canons, the discussions--exist because various qualifying artifacts are finite and set apart in some way from the entire flux of life.

Rauschenberg famously said he wanted to work in the gap between life and art, but the problem with that is that art in enfolded within life. There is no gap between them, as there is between buildings or books on a shelf.

We can comprehend art because, literally, we can: we can see the thing in its entirety from the plinth up, from edge to edge, from curtain to curtain, from first page to last, and content ourselves that we have seen all of the work. Then we can reflect on it, remember it, renavigate its various parts. We cannot do that with life: the earliest part of our life is unremembered, fading backwards into indistinctness, much as our visual field merely fades into the imperceptible edges at the periphery. The end of life can, at best, give us an opportunity to grasp 99% of the entirety. And even then, we cannot know what extends laterally from us, other people's lives, other experiences. Life it way too big to grasp as a unity.

But art is manageable: it is defined by manageable limits, it is a fiction that allows us to contemplate it rather than act on it (as Aristotle describes vicarious fear of the dramatic action); and it is a representation, which means that it is composed of intentionally chosen approximations, averages, condensations of larger experiences, that is, a mapping of one thing (the subject or referent) onto another (the work itself).

I can't think of anything else that consists of these three. Even our entertainment is *for us* not a representation. We are actually amused or not, excited or not, by the movie or the basketball game, the Picasso or the jete or triple-somersault in the pike position.



| | | | | | | | | | | | | | | | | | |
Michael Brady
[EMAIL PROTECTED]

Reply via email to