What does the player do to make someone else want to watch them play?
------ Original Message ------
From: "Josh Luthman" <[email protected]>
To: "[email protected]" <[email protected]>
Sent: 12/5/2016 12:42:20 PM
Subject: Re: [AFMUG] explain Twitch
I don't know the appeal or logic behind it, but a Twitch user will get
subscribers. A viewer spends $5/mo to sponsor them. I believe the
Twitch broadcaster gets 3 of that.
Decently popular ones get 500-1000 subs which is $1500 to $3000 a month
(18-36k/year).
Their only cost is a good computer, some gaming stuff, and some sort of
appeal.
Josh Luthman
Office: 937-552-2340
Direct: 937-552-2343
1100 Wayne St
Suite 1337
Troy, OH 45373
On Mon, Dec 5, 2016 at 8:36 AM, Paul Stewart <[email protected]>
wrote:
hehe.. oh I like that idea! ;)
On Dec 5, 2016, at 8:22 AM, Stefan Englhardt <[email protected]> wrote:
This is why your customers ask for big pipes. You have to understand
your customers. So this time is dedicated to „customer relationship“
;-).
Von: Af [mailto:[email protected]] Im Auftrag von Paul Stewart
Gesendet: Montag, 5. Dezember 2016 13:47
An: [email protected]
Betreff: Re: [AFMUG] explain Twitch
I’ve asked Mrs. Clause to get me one for Christmas.. I love new tech…
My problem, and of course i’m not alone, is I don’t really have much
time to sit down and play games …. I enjoy them though ….
On Dec 5, 2016, at 7:42 AM, Stefan Englhardt <[email protected]> wrote:
As a technic enthusiast I am very impressed what Sony does with
their PS VR. It is not like 3d movie in theater it is a whole new
experience. Just dive into Rush of Blood and you are flashed. Like
Apple they bring a new technic in a way people like it. The headset
is very well built and the cabling is explained in a way everyone is
able to do it. This is something like the iPad1 you should have.
Von: Af [mailto:[email protected]] Im Auftrag von Mike Hammett
Gesendet: Montag, 5. Dezember 2016 13:26
An: [email protected]
Betreff: Re: [AFMUG] explain Twitch
I enjoy them and used to enjoy spending lots of time at it (40+
hours per week), I simply haven't had the time for it in years.
-----
Mike Hammett
Intelligent Computing Solutions
Midwest Internet Exchange
The Brothers WISP
--------------------------------------------------------------------------------
From: "Jason McKemie" <[email protected]>
To: [email protected]
Sent: Sunday, December 4, 2016 6:40:57 PM
Subject: Re: [AFMUG] explain Twitch
I enjoy video games, but I prohibit my self from playing them since
they're an absolutely terrific waste of time.
On Sunday, December 4, 2016, Bill Prince <[email protected]>
wrote:
My life will not be diminished whether I get it or not. I feel
fulfilled without any video games in my life (either me or someone
else playing them).
bp
<part15sbs{at}gmail{dot}com>
On 12/4/2016 10:24 AM, Josh Reynolds wrote:
Think about it this way: it's the first "sport" that has
international
reach outside of soccer. It already has more exposure than
baseball,
football, etc. The only thing it doesn't come close to is FIFA
World
Cup viewership (3.2 Billion in 2014). The barrier to viewership is
that it only requires internet access to YouTube/Twitch - it's
viewership growth does not require some expensive/exclusive sports
Cable package. Baseball, football, boxing, car racing (largely)
etc
are all slowly and painfully dying off. The growth is in MMA and
eSports.
Although you "don't get it" (I don't either, largely), the rest of
the
world does. Ignore that at your peril :P
On Sun, Dec 4, 2016 at 12:04 PM, Bill Prince <[email protected]>
wrote:
Despite the amazing popularity, it still does not draw me.
bp
<part15sbs{at}gmail{dot}com>
On 12/4/2016 9:47 AM, Josh Reynolds wrote:
Just to put things into perspective, League of Legends is
currently the
largest competitive scene. The 2015 championships, which was a
multi-day
multi-city bracketed event held in several countries, had over
334 million
viewers (not counting multiple people watching the same stream).
The final
numbers on the 2016 event aren't in yet. Colleges are giving out
scholarships for this (no joke).
These events sell out places like the Staples center, and world
cup
stadiums. Madison Square Garden may be next year.
On Dec 4, 2016 11:40 AM, "Josh Reynolds" <[email protected]>
wrote:
Fun, fame, and profit.
Some of these YouTube streamers bring in over 150k a year in
advertising
revenue. Most of these are young kids (preteen), some actually
teenagers.
Twitch streamers can bring in several hundreds of thousands a
year in
stream donations.
My oldest (17/m) doesn't watch traditional TV. He's unfamiliar,
largely,
with commercials. Sports on TV? No way. He watches Hulu,
Netflix, but mainly
YouTube/twitch.
There's a new eSports bar going up here in KC. I bet they end up
with more
net profit in the first year than the local Buffalo Wild Wings.
Mix of bar
w/ pub food, TVs streaming games/championships, and actual
PCs/gaming
(half-hourly charges).
On Dec 4, 2016 10:39 AM, "Ken Hohhof" <[email protected]> wrote:
I was born without the gaming gene, so can someone explain
Twitch to me?
I have a customer spending a lot of money (now that harvest is
over) for
a speed tier with 5 Mbps of upstream so he can broadcast.
Which I see he
does for 12 hours straight.
What is the appeal? Fun? Fame? Or profit? Does this bring
in
advertising money? Enough to make it worthwhile?
And how does someone stream their game play for 12 hours
straight?
Astronaut diapers? Lots of Mountain Dew and Doritos? Or do
they get
breaks?