Hey all, I compiled the agar library under windows with msys ( --enable-threads --with-freetype --with-gl ). Configure checked for OpenGL32, found it and said it's working and compiled the library. In my project, I use parts of the glview.c example in a c++ project. The code part is:
-------------------------------- AG_Window *gui; AG_GLView *glv; AG_HBox *hb; .... gui = AG_WindowNew(AG_WINDOW_PLAIN); hb = AG_HBoxNew(gui, AG_HBOX_EXPAND); AG_LabelNewString(gui, 0, "Heyho, let's go"); // Create the AG_GLView widget. glv = AG_GLViewNew(hb, AG_GLVIEW_EXPAND); -------------------------------- Everything compiles and links fine, but the AG_GLViewNew function seems to make problems. The Error output is: -------------------------------- ||=== SDLtest, Debug ===| obj\Debug\engine.o||In function `_ZN7TEngine14T3D_OpenWindowEiib':| D:\C++\Toast\sdltest\engine.cpp|116|undefined reference to `_AG_GLViewNew'| D:\Programme\lib\Agar\lib\libag_gui.a(pane.o):pane.c:(.text+0x287)||undefined reference to `_AG_WidgetParentWindow'| ||=== Build finished: 2 errors, 0 warnings ===| -------------------------------- I got no more Agar-Gl functions in this project at this time, because I can't use them without the AG_GLView widget. Additionally, I had more linker errors before (about 10, the 2 mentioned above and some functions with ..Surface.. or ..Texture..), but those went away with the SVN version I downloaded and compiled yesterday. Anyone got an idea what's up with Agar's GL functions under windows with msys? Regards, ADI64 _______________________________________________ Agar mailing list [email protected] http://libagar.org/lists.html
