[Meta] I wish there were more discussion of my posts, my main goal has been to try to stimulate good discusisons of and feedback about the topics I'm bringing up... []

Ok, we haz DNA...

DNA gives us pritines and also contains some features for RNA-based enzymes and regulatory sequences so that the entire set of molecules behaves like a state machine on top of the encoding functions. (see epigenetics and DNA regulatory functions.)


From here we must get to a complete nervous system capable of operating a body, and meeting the needs of keeping it safe, clean, fed, and successfully mate and and rear offspring.

There are at least three levels of behavior modulators in the brain.

The simplest are reflex actions. These are highly stereotyped behaviors that can be triggered when certain criteria are met. Laughter, crying, gaging, all of these are reflexes.

The next level are more complex, such sex drive, courtship behaviors, hunting, housekeeping, all of these are behaviors that are based on specific "neuclei" (nodules of gray matter) in the hypothalamus and midbrain.

There are also learned responses where emotional responses can be tied to complex learned behaviors, the neural modules for this is is in the amigdalas. These have a direct neural connection to the hypothalamus. This is how you learn to have (positive or negative) reactions to specific ppl/places/things, etc.

Today, I'm going to be focusing on the hypothalamus.

Each of the hypothalamic neuclei are roughly on the order of 1e5 neuronns. How these are patterned to produce fairly reliable behavior patterns is somewhat of a marvel. Now the basic output of these modules is to either directly affect the brain's internal "reward pathways" or to indirectly trigger a physiological sensation related to what the subject of the behavior module is trying to accomplish. What these modules take as input and how it is processed is somewhat obscure, (IDK). In lower animals, these sensations will probably trigger reflexes in those physiological targets and thus produce behaviors. In mammals, there is an entire motovational system dedicated to play, which is a training mode that has a huge array of social and psychological effects on brain and psychological development.

When you see kids playing house, or "cops and robbers" and such, what they're really doing is learning the parameters of their instinctual modules and tying them into how their bodies work (keeping in mind that these modules could be conserved across thousands of generations with evolving hardware), as well as the physical environment and the surrounding culture.

The effect of the instinctual brain modules is that the child is motivated to learn essential life skills. I expect very large overlap in play activities across cultures.

So what these modules do is encode very vague/simplistic constraints and then these are "solved" in sort of a prolog-style way by the higher brain regions, namely the cortex and the CTC loop I talked about yesterday.

Disorders such as sociopathy and personality disorders probably result from mutations where these instinctual modules are either missing or use the wrong neurotransmitter where instead of producing a depressive/negitive response to something bad happening, it is processed with a stimulative response.

https://www.intechopen.com/books/hypothalamus-in-health-and-diseases/anatomy-and-function-of-the-hypothalamus

https://en.wikipedia.org/wiki/Midbrain

https://www.google.com/search?q=neuroscience+play+and+brain+development <https://www.google.com/search?q=neuroscience+play+and+brain+development&sa=X&ved=2ahUKEwiS_87j0-TjAhUEy1kKHWSwACMQ1QIoAHoECAoQAQ>


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Funny money comes from the FED
so NO FED -> NO CLOWNS!!!

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