I don't believe anyone on this list is working on SOAR. It is an old system
(1983). Back then the only thing you could do in AI with available
computing power was structured knowledge representation, rule based
language models, and expert systems. Any work done with autonomous agents
was only in simulation. There was no vision, hearing, speech, or robotics.
Language understanding was brittle, with little resemblance to the way
humans process language. We learn semantics before grammar, the opposite of
machines, which is why they are so bad with ambiguity.

OpenCog by Ben Goertzel, who posts here occasionally, dates to 1995 if you
include it's precursors Webmind and Novamente. It has many similar
limitations due to hardware. The atomspace architecture is supposed to
support structured knowledge, probabilistic reasoning, induction, and
learning, but there is nevertheless no knowledge base or useful
applications. The evolutionary learner MOSES and neural vision system
DeSTIN only work on toy problems and were never integrated with atomspace
as it was designed to be. The last public demo was in 2009 of a puppy in a
virtual world. Since then there really hasn't been any basic research.

I don't mean to be critical but AGI is a really hard problem which no
individual on this list has the resources to solve. Google, Amazon, Apple,
Facebook, and Microsoft have made some progress, but these are companies
with trillion dollar market caps. A human brain sized neural network needs
10 to 20 petaflops and a petabyte of RAM. Our software, encoded in DNA, is
equivalent to 300 million lines, or $30 billion. And then you have to train
it on an exabyte of video.

But this approach doesn't even make sense. Our whole economy is based on
job specialization. It is far more efficient to organize machines like we
organize people, each doing a specific task. Everyone making progress in AI
is doing narrow AI, and really this is the only practical approach. Instead
of trying to automate a million different jobs all at once, you'll have
more success automating one job. That's going to be hard enough, given that
all the low hanging fruit has been picked.

On Sat, Nov 30, 2019, 11:28 AM digikar via AGI <[email protected]> wrote:

> I am a third year student pursuing a Bachelors in Computer Science and
> Engineering, and have been wanting to get into AGI, since, two years may
> be. I discovered OpenCog, and felt it to be too daunting - like I think
> I'll require another year or two of study to make good sense of it.
>
> I studied some first language acquisition the last summer (along with a
> basic Andrew Ng's ML course, another NLPwDL CS 224n from Stanford, and a
> more rigorous and exhaustive (than the Ng's anyways) Foundations of ML at
> my own university). Reading about first language acquisition led me to
> believe that a primary problem is being able to represent the world (with
> as much details as possible, since dealing with block worlds is easy). So,
> this is the primary issue.
>
> Recently, I spent some time with Natural Semantic Metalanguage, and its
> criticisms. The concept is definitely ambitious; however, that definitely
> doesn't seem to be the way our thoughts work. For instance, see explication
> for "left"
> <https://linguistics.stackexchange.com/questions/29586/nsm-explication-for-left>;
> for me, 'left' just evokes a direction than all the other things. May be,
> it might be useful for actually representing the world in a computer, but
> an explicit simulation (with which I haven't worked with yet) seems more
> wieldy.
>
> I found SOAR ambitious and more "established" - however, their forums
> <https://soar.eecs.umich.edu/forum> seemed void. So, just wanted to know
> if anyone is working on it.
>
> Other than that, does their exist some system for representing the world -
> gaming systems come to mind, but is their some established standard?
>
> Thanks!
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