The particles in space are actually a 3D 'frame' still at the moment they are
in, then motion/heat moves our world. So spacetime moves sequentially, but each
step has parallel to it too. We can use serial/parallel TuringTapes/computers
to process the frame co-occurrences first, then 'sequential' co-occurrences as
well, which really are the same thing (a frame's co-occurrences (dog near
bowl)=nextframe co-occurrences (cat>jump>falls)). Clearly all of a
frame/spaceTIME can be serially computed, but it interesting to note how space
frames and multiple frames have co-occurrences but you can ONLY use a parallel
processor as a frame (ex. 99999 GPU cores at an instance) while for real-time
serial frame-to-frame you cannot use parallel without unseen however can only
for already seen frames and hence at best you can have 999999999999999999
Turing Tapes in a 'frame instance' computing all the frame you desire plus past
frames you desire. 1 TT would do though for images but is inefficient (images;
processing the frame co-occurrences and the frames co-occurrences; their
varying similar positions and appearance for features ex. cat near bed).
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Artificial General Intelligence List: AGI
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