What's the difference between "self-modifying AI" and algorithms that
search connection topologies, hyperparameter and parameter space for RNNs?

On Fri, Apr 17, 2020 at 3:13 PM Steve Richfield <[email protected]>
wrote:

> Arthur,
> You continue selling your valuable work as something it isn't, and in the
> process are passing by apparently lucretive applications.
> Like me, you have (re)discovered that some goals of AGI are better served
> by self modifying AI - which is NOT what anyone else in the world calls AGI.
> There are potentially huge markets for self modifying AI, but NO market
> for methods that are misfiled as AGI, which itself is a concept that is a
> century ahead of its time, and probably always will be.
> WAKE UP. Run from these losers, adapt your code to real-world
> applications, find funding, make a fortune, and launch on a success
> trajectory.
> The one thing you might be able to accomplish here is to engage in
> discussions to refine what self modifying AI can do vs. what AGI (if it
> ever exists) can do.
> The final frontier seems to be in the area of superstitious learning,
> which self modifying AI is super sensitive to, which AGI will be less
> sensitive to, but probably at some cost of jumping to seemingly logical
> confusions.
> So, PLEASE, talk about what you actually HAVE, a functioning
> self-modifying AI system, and NOT about the AGI pipedream these losers have.
>
> Steve Richfield
>
> On Fri, Apr 17, 2020, 7:46 AM James Bowery <[email protected]> wrote:
>
>> When do you expect to submit an entry to the Hutter Prize For Lossless
>> Compression of Human Knowledge?
>>
>> On Fri, Apr 17, 2020 at 7:10 AM A.T. Murray <[email protected]>
>> wrote:
>>
>>> Artificial General Intelligence (AGI) is awakening across the universe
>>> and across cyberspace. Your mission, should you choose to accept it, is to
>>> hire and assign programmers to create your own in-house branch of the
>>> emerging phenomenon of AGI Minds using Natural Language Understanding for
>>> automated reasoning with logical inference. Don't look back -- survival of
>>> the fittest may be gaining on you.
>>>
>>> 1. Code the MainLoop module -- http://ai.neocities.org/MainLoop.html
>>>
>>> Use either an actual loop with subroutine calls, or make a ringlet of
>>> perhaps object-oriented module stubs, each calling the next stub. Provide
>>> the ESCAPE key or other mechanisms for the user to stop the AI.
>>>
>>> 2. Code the Sensorium module or subroutine --
>>> http://ai.neocities.org/Sensorium.html
>>>
>>> Start a subroutine or module that is able to sense something coming in
>>> from the outside world, i.e., a key-press on the keyboard.
>>>
>>> 3. Stub in the EnThink module for English thinking --
>>> http://ai.neocities.org/EnThink.html
>>>
>>> 4. Initiate the AudInput module for keyboard or acoustic input.
>>>
>>> Drop any [ESCAPE] mechanism down by one tier, into the AudInput module,
>>> but do not eliminate or bypass the quite essential Sensorium module,
>>> because another programmer may wish to specialize in implementing some
>>> elaborate sensory modality among your sensory input stubs. Code the
>>> AudInput module initially to deal with ASCII keyboard input. If you are an
>>> expert at speech recognition, extrapolate backwards from the storage
>>> requirements (space and format) of the acoustic input of real phonemes in
>>> your AudInput system, so that the emerging robot Mind may be ready in
>>> advance for the switch from hearing by keyboard to hearing by microphone or
>>> artificial ear.
>>>
>>> 5. The TabulaRasa loop.
>>>
>>> Before you can create an auditory memory AudMem subroutine for storing
>>> input from the keyboard, you may need to code a "TabulaRasa" loop that will
>>> fill the mental memory of the AI with blank engrams, thus reserving the
>>> memory space and preventing error messages about unavailable locations in
>>> the AI memory.
>>>
>>> 6. MindBoot English +/- Russian bootstrap --
>>> http://ai.neocities.org/MindBoot.html
>>>
>>> The knowledge base (MindBoot) module makes it possible for the Strong AI
>>> Mind to begin thinking immediately when you launch the more advanced AI
>>> program. Here we stub in the EnBoot subroutine with an English word or two
>>> before the AudMem module begins to store new words coming from the AudInput
>>> module. The EnBoot stub shows us that the first portion of the AI mental
>>> memory is reserved for the innate concepts and the English words that
>>> express each concept. If you use the same Unicode that Perl enjoys to
>>> create a Strong AI Mind in Arabic, Chinese, Hungarian, Indonesian,
>>> Japanese, Korean, Swahili, Urdu or any other natural human language, you
>>> will need to create a bootstrap module for your chosen human language.
>>>
>>> 7. AudMem (Auditory Memory) -- http://ai.neocities.org/AudMem.html
>>>
>>> Into the auditory array that was filled with blank spaces by the
>>> TabulaRasa sequence and primed with some bootstrap content by the EnBoot or
>>> MindBoot sequence, insert some new memories with the AudMem auditory memory
>>> module. Modify the AudInput module to prompt for English words and modify
>>> the EnThink module to display words stored in memory as if they were a
>>> thought being generated in English (or in your chosen natural human
>>> language).
>>>
>>>
>>> 8. NewConcept Module -- http://ai.neocities.org/NewConcept.html
>>>
>>> The NewConcept module addresses the symbol grounding problem by creating
>>> a new concept for any unrecognized word in the input stream, even a
>>> misspelled word entered by mistake. In Symbolic AI, each word of natural
>>> language is the symbol of a concept, and as such is the key to accessing
>>> the concept. Of course, a recognized image may also grant access to a
>>> concept.
>>>
>>>
>>> 9. EnParser English Parsing Module --
>>> http://ai.neocities.org/EnParser.html
>>>
>>> The EnParser (English parser) module does not so much determine the part
>>> of speech of a word of input, but more importantly it assigns to an input
>>> word its grammatical role in the complete phrase being processed during
>>> Natural Language Understanding.
>>>
>>>
>>> 10. InStantiate -- -- http://ai.neocities.org/InStantiate.html
>>>
>>> The InStantiate module creates a new instance or node of a concept in
>>> Symbolic AI when a word of input activates the concept. The created
>>> instance is subject to change by the possibly delayed action of the English
>>> EnParser or Latin LaParser or Russian RuParser module, because Natural
>>> Language Understanding must often wait for the end of an idea before the
>>> whole idea can be understood.
>>>
>>>
>>> 11. AudRecog auditory Recognition Module --
>>> http://ai.neocities.org/AudRecog.html
>>>
>>> The AudRecog module for auditory recognition recognizes various forms of
>>> a word, such as singular or plural nouns, or verbs with various inflected
>>> endings.
>>>
>>>
>>> 12. TacRecog Module -- http://ai.neocities.org/TacRecog.html
>>>
>>> The TacRecog module for tactile recognition in robots implements the
>>> haptic sense for an AI Mind directly to touch and feel the external world.
>>> Even an AI Mind not yet embodied in a physical robot may use TacRecog
>>> directly to sense and feel a number-key pressed by the human user on a
>>> computer keyboard. With philosophic implications for the learning of
>>> mathematics, an AI Mind may directly sense numeric quantities through the
>>> numeric keys on the keyboard.
>>>
>>>
>>> 13. OldConcept Module -- http://ai.neocities.org/OldConcept.html
>>>
>>> If the AudRecog module recognizes a particular word, then the AudInput
>>> module calls the OldConcept module to create a new instance of the
>>> previously known concept. If a word is not recognized, AudInput calls the
>>> NewConcept module to create a new concept for the word as a symbol.
>>>
>>>
>>> 14. SpreadAct Spreading Activation Module --
>>> http://ai.neocities.org/Spreadact.html
>>>
>>> The SpreadAct module for Spreading Activation performs both simple
>>> spreading activation between concepts and also an extremely sophisticated
>>> role of responding to various input queries posed by human users.
>>>
>>>
>>> 15. PsiDecay -- -- http://ai.neocities.org/PsiDecay.html
>>>
>>> The PsiDecay module lets the activation on "Psi" concepts decay
>>> gradually over time, so that mind-modules which impose or spread activation
>>> may operate more effectively and so that artificial Consciousness may
>>> emerge as the seearchlight of attention shifts from one highly activated
>>> concept or sensation to other highly activated concepts or sensations.
>>>
>>>
>>> 16. Speech Module -- http://ai.neocities.org/Speech.html
>>>
>>> The Speech module fetches characters from a starting point in auditory
>>> memory and displays the characters on-screen until a blank space occurs to
>>> signify the end of the word stored in memory.
>>>
>>>
>>> 17. Indicative -- http://ai.neocities.org/Indicative.html
>>>
>>> The Indicative Mood module, as opposed to the Imperative Mood module for
>>> expressing commands, calls linguistically generative modules such as
>>> EnNounPhrase and EnVerbPhrase to express a thought indicating an idea or a
>>> belief.
>>>
>>>
>>> 18. EnNounPhrase English Noun-Phrase Module --
>>> http://ai.neocities.org/EnNounPhrase.html
>>>
>>> The English noun-phrase module selects the most activated noun-concept
>>> to be the subject of a phrase or sentence.
>>>
>>>
>>> 19. ReEntry -- http://mind.sourceforge.net/reentry.html
>>>
>>> The ReEntry module is used in the various JavaScript Minds to facilitate
>>> the reentry of an output word back into the AI Mind.
>>>
>>>
>>> 20. EnVerbPhrase English Verb-Phrase Module --
>>> http://ai.neocities.org/EnVerbPhrase.html
>>>
>>> The English verb-phrase module fetches from memory a verb that has
>>> basically been pre-ordained to be expressed as the verb in a
>>> Subject-Verb-Object (SVO) phrase or sentence. EnVerbPhrase also calls a
>>> module like EnVerbGen to generate an inflected form of an indicated verb.
>>> EnVerbPhrase is designed with a view to calling the VisRecog module to
>>> supply the English word for the visually recognized object of the action of
>>> a verb, such as in a sentence like "I see... (a dog)."
>>>
>>>
>>> 21. EnAuxVerb English Auxiliary Verb Module --
>>> http://ai.neocities.org/EnAuxVerb.html
>>>
>>> The English auxiliary-verb module calls auxiliary verbs such as "do" or
>>> "does" for use in the generation of such sentences as a negated idea, such
>>> as "God does not play dice."
>>>
>>>
>>> 22. AskUser Module -- http://ai.neocities.org/AskUser.html
>>>
>>> The AskUser module works in conjunction with the logical InFerence
>>> module to ask a human user to confirm or deny a logical inference being
>>> proposed inside an AI Mind.
>>>
>>> 23. ConJoin Module -- http://ai.neocities.org/ConJoin.html
>>>
>>> The ConJoin module inserts a conjunction during the generation of a
>>> compound thought. For instance, if an AI Mind has two or more higjly
>>> activated subjects of thought, the ConJoin module will insert the
>>> conjunction "and" to join two active ideas together.
>>>
>>>
>>> 24. EnArticle Module -- http://ai.neocities.org/EnArticle.html
>>>
>>> The English article module inserts the article "a" or the article "the"
>>> before a noun in a sentence being generated.
>>>
>>>
>>> 25. EnAdjective Module -- http://ai.neocities.org/EnAdjective.html
>>>
>>> The English adjective module recalls and inserts an adjective during the
>>> generation of a thought.
>>>
>>>
>>> 26. EnPronoun Module -- http://ai.neocities.org/EnPronoun.html
>>>
>>> The English pronoun module replaces a noun with a pronoun.
>>>
>>> 27. AudBuffer Module -- http://ai.neocities.org/AudBuffer.html
>>>
>>> The auditory buffer module stores a word in memory for transfer to the
>>> OutBuffer module for inflectional processing.
>>>
>>>
>>> 28. OutBuffer Module -- http://ai.neocities.org/OutBuffer.html
>>>
>>> The OutBuffer module holds a word in a right-justified framework where
>>> the ending of the word may be modified by a module like the EnVerbGen
>>> module for generating a required English verb-form.
>>>
>>>
>>> 29. KbRetro Module -- http://ai.neocities.org/KbRetro.html
>>>
>>> The KbRetro module retroactively adjusts the knowledge base (KB) of the
>>> AI in response to user input responding to a question from the AskUser
>>> module.
>>>
>>>
>>> 30. EnNounGen English-Noun Generating Module
>>>
>>> The English noun-generating module shall modify a singular English noun
>>> into its proper plural form by adding "s" or "es".
>>>
>>>
>>> 31. EnVerbGen EnGlish Verb Generating Module --
>>> http://ai.neocities.org/EnVerbGen.html
>>>
>>> The verb-generation module operates when the verb-phrase module fails to
>>> find a needed verb-form in auditory memory.
>>>
>>>
>>> 32. InFerence Module -- http://ai.neocities.org/InFerence.html
>>>
>>> The InFerence module engages in automated reasoning with logical
>>> inference. For instance, if the user inputs 'John is a student," the AI may
>>> infer the possibility that John reads books, The AskUser module asks the
>>> user, "Does John read books?" Depending on a "yes" or "no" answer, the
>>> KbRetro module retroactively adjusts the knowledge base (KB), either
>>> discarding the unwarranted inference or by leaving intact a true inference
>>> or inserting "not" into a negated inference such as "John does not read
>>> books."
>>>
>>>
>>> 33. EnThink English Thinking Module --
>>> http://ai.neocities.org/EnThink.html
>>>
>>> The English thinking module calls such subordinate modules as the
>>> Indicative module for a declarative sentence or the InFerence module for
>>> automated reasoning.
>>>
>>>
>>> 34. Motorium Robot Motor Memory Module --
>>> http://ai.neocities.org/Motorium.html
>>>
>>> As soon as you have sensory memory for audition, it is imperative to
>>> include motor memory for action. The polarity of robot-to-world is about to
>>> become a circularity of robot - motorium - world - sensorium - robot. If
>>> you have been making robots longer than you have been making minds, you now
>>> need to engrammatize whatever motor software routines you may have written
>>> for your particular automaton. You must decouple your legacy motor output
>>> software from whatever mindless stimuli were controlling the robot and you
>>> must now associate each motor output routine with memory engram nodes
>>> accreting over time onto a lifelong motor memory channel for your mentally
>>> awakening robot. If you have not been making robots, implement some simple
>>> motor output function like emitting sounds or moving in four directions
>>> across a real or virtual world.
>>>
>>> 35. Volition module for robot free will --
>>> http://ai.neocities.org/Volition.html
>>>
>>> In your robot software, de-link any direct connection that you have
>>> hardcoded between a sensory stimulus and a motor initiative. Force motor
>>> execution commands to transit through your stubbed-in Volition module, so
>>> that future versions of your thought-bot will afford at least the option of
>>> incorporating a sophisticated algorithm for free will in robots. If you
>>> have no robot and you are building a creature of pure reason, nevertheless
>>> include a Volition stub for the sake of AI-Complete design patterns.
>>>
>>>
>>> 36. Imperative -- http://ai.neocities.org/Imperative.html
>>>
>>> The Imperative Mood module, called by the free-will Volition module,
>>> issues commands such as "Teach me something" to the human user.
>>>
>>>
>>> 37. The SeCurity module --
>>> http://github.com/kernc/mindforth/blob/master/wiki/SeCurity.wiki
>>>
>>> The SeCurity module is not a natural component of the mind, but rather a
>>> machine equivalent of the immune system in a human body. When we have
>>> advanced AI robots running factories to fabricate even more advanced AI
>>> robots, let not the complaint arise that nobody bothered to build in any
>>> security precautions. Stub in a SeCurity module and let it be called from
>>> the MainLoop by uncommenting any commented-out mention of SeCurity in the
>>> MainLoop code. Inside the new SeCurity module, insert a call to ReJuvenate
>>> but immediately comment-out the call to the not-yet-existent ReJuvenate
>>> module. Also insert into SeCurity any desired code or diagnostic messages
>>> pertinent to security functions.
>>>
>>>
>>> 38. The HCI module in JavaScript manages human-computer interaction.
>>>
>>>
>>> 39. Spawn -- http://ai.neocities.org/Spawn.html
>>>
>>> The Spawn module issues commands to the operating system to make copies
>>> of an AI Mind that include experiential memories up to the point of the
>>> spawning of each new AI Mind.
>>>
>>>
>>> 40. MetEmPsychosis -- http://ai.neocities.org/MetEmPsychosis.html
>>>
>>> The module of MetEmPsychosis or soul travel is designed to spawn a
>>> remote copy of an AI Mind while immediately deleting the previous version
>>> of the software and memories so that the remote new version of the AI Mind
>>> is effectively the same AI traveling across cyberspace in a metastatic
>>> process akin to mind uploading.
>>>
>>> http://ai.neocities.org/AiSteps.html
>>>
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