Practical programs have time constraints. Play whichever winning move you
discover first.

On Sat, Sep 11, 2021, 2:48 AM YKY (Yan King Yin, 甄景贤) <
[email protected]> wrote:

> When thinking about the game of Tic Tac Toe,
> I found that it is most natural to allow assumptions in the logic rules.
> 
> For example, in the definition of a potential "fork",
> in which the player X can win in 2 ways.
> 
> How can we write the rules to determine a potential fork?
> Here is a very "natural" way to state it:
> 
> assume X plays move a:
>     assume O plays an arbitrary (non-winning) move,
>         assume X plays move b then X wins,
>         or, assume X plays move c then X wins,
>     and b != c
> then x is a potential fork.
> 
> So I wonder how can a logic inference engine handle assumptions?
> Does OpenCog or NARS have this ability?
> 
> Thanks :)
> YKY

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