I largely agree with you.  What you've described is what PAM-P2 is attempting 
to do.

Stay tuned.


> Date: Fri, 29 Jun 2012 09:19:42 -0400
> From: [email protected]
> To: [email protected]
> Subject: Re: [agi] Building high-level features using large scale 
> unsupervised learning
> 
> Ben Goertzel wrote:
> > How exactly do you suggest to bridge the functionality gap between
> > visual pattern recognition and all the other things human beings do?
> 
> =)
> 
> Setting aside problems noted as still being unsolved, here's a crude
> sketch of how the system can be organized. For the sake of brevity, only
> the cortical-thalamic-cortical system will be considered.
> 
> The first thing to note is that this is an unsupervised pattern learner.
> That should be pretty amazing all by itself. The second thing to note is
> that all it deals with are vectors of numbers. There is no reason on
> earth that it can't be made to work with any conceivable stimulus that
> can be encoded as a vector of numbers. There are some serious channel
> dependence problems, previously noted, but the basic process is present.
> 
> The third thing to note is that they could run their matrix stack in
> reverse and "imagine" what a face looks like. This is critical,
> especially for motor control! =P
> 
> This is your basic algorithm. The next challenge is that you need to
> break channel dependence and introduce associations between patterns ie
> with faces and the various representations of the word "face". I suspect
> that once channel dependence is fixed, then, at some high level in the
> network, these associations will emerge on their own.
> 
> The next issue is topology. You could organize the topology like the
> human brain and, in theory, it should be human equivalent. Motor control
> is implemented just like perception. It builds up complex sequences of
> actions from simple sequences of actions exactly as complex perceptions
> are built up from simple perceptions. To do something, you just run the
> stack in reverse, as mentioned above. Combined with channel dependence
> and free association, you obtain arbitrary sequences of planned actions.
> Actions that are fully learned become habitual (simply initiate the top
> level abstraction). Other actions require an iterative system-wide
> process for planning, but most of the mechanisms are already present.
> 
> You obtain episodic memory by having a pipeline that associates
> concurrent perceptions, which appears to be what the hypocampus does.
> 
> To obtain super-human intelligence, you need to make the topology of the
> system adaptive, or even accessible to the system itself. Ideally, you
> want a highly redundant, highly distributed, highly parallel and highly
> efficient architecture. This architecture does have a second class of
> scalability issues, each matrix, at each level of abstraction is of
> fixed size, There needs to be a process that simplifies and consolidates
> knowledge to a more ideal representation. At that point you're off the
> edge of the (metaphorical) napkin I sketched this all out on. =P
> 
> About 80% of everything else you need is already available off the
> shelf, the other 20% might have some important, perhaps even difficult,
> challenges but then we're talking about emotions and motivation instead
> of intelligence.
> 
> -- 
> E T F
> N H E
> D E D
> 
> Powers are not rights.
> 
> 
> 
> 
> 
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