Ben,

Once when I was performing a patent search, I discovered a patent where the
first drawing was a map of how to cut and paste the next 40 pages of
drawings all together to make one gigantic drawing!!! I suspect that they
started with a wall covered in butcher paper and grid marked it at the
maximum size for patent drawings. They apparently drew their gigantic
drawing, then added off-page labels to the lines leading to adjacent pages,
before cutting it up into page-sized pieces.

You might look at the movie *Contact* for a related approach.

Another BIG problem is the non-white background. I can NOT afford to print
out my own copy, because it would empty my ink cartridge.

Also, you might consider some way of differentiating structure from example
data, to make it clearer what part is the structure and what part is
example.

Keep up the good work. Once you get this into a form where every AI office
you walk into will have a copy of your diagram pasted to one wall, the
feedback will probably help you a LOT.

Oh, and be sure to put your contact information in some corner, so people
know where to send their comments.

Steve
=======================
On Wed, Sep 12, 2012 at 1:36 PM, Ben Goertzel <[email protected]> wrote:

> For those who like ugly pictures... ;)
>
> Here is a diagram, scribbled by me, showing some bits and pieces of
> what the major parts of OpenCog are **supposed to** do, in the
> specific context of
> carrying out some simple physical and conversational actions involving
> building stuff with blocks:
>
> http://goertzel.org/WholeBigOpenCogDiagram.pdf
>
> http://goertzel.org/WholeBigOpenCogDiagram.png
>
> You'll have to zoom to read the writing, I guess...
>
> It's extremely oversimplified, as it shows a couple dozen Atoms and
> MindAgent-actions, in a situation where there would be at minimum
> hundreds of thousands of Atoms and dozens to hundreds of MindAgent
> actions per second.   So it's purely intended to be didactic and
> evocative.
>
> Note that this shows some stuff currently implemented & in use,
> some stuff in the codebase but not in use yet, and some stuff that's
> in the design but not yet implemented in code.
>
> It'll get re-drawn in SmartDraw sometime in the not too distant future...
>
> -- Ben
>
>
> --
> Ben Goertzel, PhD
> http://goertzel.org
>
> "My humanity is a constant self-overcoming" -- Friedrich Nietzsche
>
>
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