Stan, I did not say that the program needs to know "everything about everything" or even "everything" about a narrow subject. Those statements are exaggerations, straw man arguments. The first quote is an extreme blatant exaggeration. I said that a program needs to know many things in order to understand one simple idea. People keep saying they understand what I am saying but they either just disagree with me or are already familiar with what I am saying, but I don't see it. Jim Bromer
Date: Sat, 18 May 2013 17:59:08 -0600 From: [email protected] To: [email protected] Subject: Re: [agi] Goal Selection On 05/18/2013 07:37 AM, Jim Bromer wrote: So the complication here is how do you build judgment? Well it must come from a lot of experience right? That is the presumed basis of good judgement in human affairs. This corresponds to the idea that it takes a lot of knowledge to really know one simple thing about a subject. In the terms of text then, it takes a lot of statements about a subject to understand a simple statement of the subject. This is only one small step towards understanding and the creation of sound artificial judgement, but it is a step you don't want to miss. Jim Bromer Hi Jim, The reference to "creation of sound artificial judgment" is slightly off the track I meant to go down. My emphasis was that we may not need to go down the path of "lots of experience," or the path of having "lots of statements about a subject." This "lots of" path is a specific path that leads to producing understanding and insight where there is none. We are not in a world without understanding and insight. We are flooded with advice and opinion. If you wanted to paint a car, it isn't necessary that one know all about the details of paint composition. It is enough to know that paints are of different compositions and that someone can recommend a good paint for that purpose. We can function without knowing everything about everything. And our goal should not be to know everything. The goal is to recognize the good stuff, get it, and store it away in a "system" where it can be retrieved "as needed." It is the system that I'm interested in, not so much the stuff that will flow through it. What flows through it will change often. The design and analysis of those basic pieces and their interfaces is the track I'm on. As for "sound artificial judgment," I imagine it comes from sound artificial minds. Too bad we start with not-so-sound imaginary artificial minds! Stan AGI | Archives | Modify Your Subscription ------------------------------------------- AGI Archives: https://www.listbox.com/member/archive/303/=now RSS Feed: https://www.listbox.com/member/archive/rss/303/21088071-f452e424 Modify Your Subscription: https://www.listbox.com/member/?member_id=21088071&id_secret=21088071-58d57657 Powered by Listbox: http://www.listbox.com
