I imagine the users of the AGI list have rather sore and bloodshot eyes from reading all of the dren Jim has been spewing out the last few days.... My answer? MORE TEXT!!! =P

In his spew, he raised exactly one important issue. That is, what would it take to successfully pull off an AGI sprint. that is, what would it take to go from a flash of inspiration about how to solve AGI to a candidate singularity seed AGI.

The problem is that any one of us could come up with the Missing Link of AGI. The problem is that, in order for it to do anything, it must be integrated with all of the other links. This creates an insurmountable obstacle for all but the brightest, most well-funded researchers because integrating all of those links involves a many different areas of knowledge including, programming, database theory, algorithmics, obscure features of various windowing systems to automate a game or advanced robotics to get a physical platform working. Other important areas of knowledge include networking, high performance computing, heterogeneous computing, etc... A successful AGI project will have to implement a solution integrating all of those areas and, if successful, even more knowledge such as psychology, education, development, etc...

The ROS system is a help but it's not complete because it still requires a robot or simulation to interface with.

What we need is a nearly complete AGI system with a nice shiny "insert magic here" slot.

While I struggle to pay even my HOA dues, I continue to look at ways to advance my own AGI project with what I do have. One of those efforts is the Zero State VR project. It's primary intention is to provide a platform for developing AGI. My writings about it are merely focusing in on certain applications that I hope to use to sell the idea. The primary, first use, is AGI.

What is desperately required is a system that takes care of all of the technical problems that will bog down a programmer attempting to tackle the AGI problem so the only thing he needs to spend time on is the AGI problem.

This is the "zeroth" objective of the TEC project. -- Absolute top priority.

Now one major question is how much of an environment do you really need to support the development of AGI... I think Minecraft is at that threshold because of it's open world nature with the combination of survival, creativity, and redstone logic, even social interactions where users or other AGI systems are present. -- social interactions appear to be important for development. The huge advantage is that it already exists, it runs extremely well, supports multi-users, so it should be fairly straightforward to run in a datacenter situation where you can test multiple agents. I found some packages that look promising for capturing the input and output. The game will have to be moded to lock down the settings and to force it to connect only to the specified server, but that's just about it.

The exact amount of hardware we're talking about is also an issue but let's just assume it's "As much as I can possibly afford." and move forward. =P I'm really looking forward to the ARM64 based machines AMD is slated to put out next year. Also there are a number of products that can boost total compute power for certain types of code... You just have to know what kind of code yours is... So the first step is to acquire a machine that can support a number of those accelerator boards and then step two is to figure out which ones you need.

Now my dream here is, once again, not to copy the human mind, much less a specific mind. Instead, what I'm trying to do is develop the framework and technology to realize a truly distributed, asynchronous, heterogeneous intelligence architecture and converge it with the theoretical limits as soon as possible. Then I can concentrate on what kinds of deviant fun to indulge in. =P

--
To anyone it may concern, I just retired a CISCO RV220W router from my
network because it was crashing constantly and returned a much older
Netgear WGR614 V7 to service. I feel obliged to expend effort to
bad-mouth the RV220W and its brand at this point.

Powers are not rights.



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