Russell,

On Tue, Dec 17, 2013 at 11:13 AM, Russell Wallace <[email protected]
> wrote:

> Okay, so would it be accurate to paraphrase you as suggesting an AGI MVP
> should look like a big linear algebra solver?
>

More like - lots of little semi-linear algebra solvers, with appropriate
"glue" of unknown sorts.

That's an interesting idea if so, and possibly a promising one. The main
> concern I'd have would be to make sure there's enough of a market for it,
> i.e. enough problems people care about, that are naturally expressed in
> that sort of form.
>

You question the market for AGIs? Heresy!!!

No, I don't think that there is a market, or even that building AGIs might
be a good idea. However, some of these "elements" might drop into various
applications and greatly extend their capability.

Steve
==============

> On Tue, Dec 17, 2013 at 6:24 PM, Steve Richfield <
> [email protected]> wrote:
>
>> Russell,
>>
>> On Tue, Dec 17, 2013 at 3:21 AM, Russell Wallace <
>> [email protected]> wrote:
>>
>>> If you are trying to design an AGI, what is your design going to be a
>>> big version of?
>>>
>>
>> Re-mentioning something from the past, but with new emphasis...
>>
>> When I was ~15 I discovered numerical series and their ability to predict
>> future elements, which it appeared to me at that time to be what math was
>> all about. I set about creating formulas that in effect merged several
>> different series together and predicted future elements, in the sophomoric
>> hope that the world was a LOT better organized than it is. This also
>> paralleled an "intelligence" test that I had taken, which consisted of
>> lists of numbers and the problem of guessing the next number. It looked to
>> me at that time like "simple"  (page-long) formulas might actually be
>> judged as being "intelligent"!!! My effort failed for several reasons, some
>> of which may be repairable, but the dream continues - with AGI being
>> perhaps the ultimate extension.
>>
>> My primary discovery in this early failed effort was that linear algebra
>> could in effect make decisions, and make "proportional decisions" akin to
>> Bayesian math WITHOUT resorting to ANY conditional methodology!!!
>>
>> Of course, my early effort was only one-dimensional - lists of numbers as
>> input, with the problem being to predict the next. However, I don't see any
>> fundamental reason why the concept couldn't be extended to any number of
>> dimensions.
>>
>> Imagine a system of elements (perhaps like biological neurons, but NOT
>> like people now think biological neurons work) with the capability of
>> predicting their inputs into the future (with obvious uncertainties and
>> errors) via substantially linear, or at least continuous means. Some inputs
>> would be "free" and reflect our intentions. Solving problems would consist
>> of manipulating the free inputs until a desired result was achieved,
>> perhaps using methods akin to genetic algorithms.
>>
>> In short, maybe our present "elements" of neurons, Bayesian logic, etc.,
>> are just too damn simple for the task at hand.
>>
>> OK, I have proposed above one prospective class of super-elements. Does
>> anyone here have ideas for other super-elements?
>>
>> Steve
>> =======================
>>
>>> On Tue, Dec 17, 2013 at 9:48 AM, Steve Richfield <
>>> [email protected]> wrote:
>>>
>>>> WAY back in the 1960s, a friend of mine, Carl Nicolai, now only known
>>>> as the inventor of non-deterministic crypto, was promoting the use of
>>>> pseudo-random carrier waves for spread spectrum communication - to go MUCH
>>>> farther with less power. As his ideas started to catch on, one UCSF EE
>>>> professor even put up a web site to debunk such craziness!!!
>>>>
>>>> Carl was SO disconnected from the mainstream that he couldn't get his
>>>> articles published, and his patent promptly received a Secrecy Order.
>>>>
>>>> Of course, Carl's thoughts are now accepted as routine communications
>>>> methods.
>>>>
>>>> Now, AGI seems to be caught in a similar sort of "trap" as RF
>>>> communications once was, where present dogma and "leaders" are leading it
>>>> to a dead end.
>>>>
>>>> Organizationally, AGI appears to be on a suicide mission, thinking it
>>>> to be SO well targeted that it can enjoy the luxury of dismissing articles
>>>> about radically different approaches as being "off topic" for conference
>>>> presentations. Guys like Carl would NEVER have been acceptable to any
>>>> conference.
>>>>
>>>> I think we have all hoped that guys like Jim and Tintner would see
>>>> where the King has put his clothes. when we can all see quite clearly that
>>>> the King is wearing them. This has led to an insane level of tolerance,
>>>> because we all know that all it may take is one CAREFULLY calculated
>>>> question to blow AGI wide open. Yet - apparently, the question remains
>>>> unasked.
>>>>
>>>> For example, maybe we just haven't figured out yet where in an AGI to
>>>> put the random number generator? We know that we NEED randomness in game
>>>> theory and genetic algorithms, so I doubt that an AGI could be guilt
>>>> without using a random number generator.
>>>>
>>>> OK, half a decade of discussions has failed to find the Holy Grail of
>>>> AGI. Now, how about taking a step back and working on some good QUESTIONS?
>>>>
>>>> Any thoughts?
>>>>
>>>> Steve
>>>>
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>>
>>
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hour workday. That will easily create enough new jobs to bring back full
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